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Gravity assist — the series

3 essays on one idea, from the one that introduces it to the one that assumes the rest.
  1. A gravity assist with a 70° turn. The velocity triangle of a flyby. In the planet's frame the spacecraft's speed is unchanged and only its direction turns; adding the planet's own velocity converts that turn into a gain in speed measured from the Sun.

    Stealing speed from a planet, which does not notice

    A flyby cannot change a spacecraft's speed relative to the planet. It changes its direction — and adding the planet's own motion back turns that into free velocity.

    part 1 · spaceflight
  2. Along a contour is free; across one costs, and 6 resonances sit on this one. Perihelion against aphelion, in units of Jupiter's orbit, with contours of constant v∞ — which is the Tisserand parameter through v∞² = (3 − T)v_p². Every contour crosses the line r_p = r_a = 1, because a spacecraft has to be at the planet's orbit to have an encounter there at all, and every point on one contour is reachable from every other point on it with no propellant: a flyby rotates the v∞ vector without changing its length, which moves the pump angle and slides the spacecraft along the curve. A burn is the only thing that moves it between curves, and that is the whole economy of a gravity-assist tour. The diagonals are resonant orbits — 1:1, 3:2, 2:1, 5:2, 3:1, 4:1 with the planet — and each is a straight line of slope −1 because a resonance fixes the semi-major axis and r_p + r_a = 2a. They matter because a spacecraft on one comes back to the same place at the same time as the planet, which is what makes a second encounter possible without waiting for a chance alignment. The marked points are where the v∞ = 0.3 contour meets each: a tour is a walk along the highlighted curve from one to the next, and the arithmetic that decides whether it can be walked is the turn one flyby delivers. At 1.35 Jupiter radii and 3.9 km s⁻¹ that turn is 163°, so the longest step drawn here needs 0.1 encounters — which is why a real tour has dozens of flybys and why the ones with the largest steps are the ones that need a deep-space manoeuvre in between.

    The same planet, three times

    A flyby cannot change the encounter speed, only its direction, so a tour has to be designed in the space of what is conserved. One pass moves a spacecraft along a single curve and no further than the planet can bend it — and reaching a distant target means walking that curve, returning to the same planet again and again.

    part 2 · spaceflight
  3. A gravity assist with a 68° turn. The velocity triangle of a flyby. In the planet's frame the spacecraft's speed is unchanged and only its direction turns; adding the planet's own velocity converts that turn into a gain in speed measured from the Sun.

    The planet pays, and it shows

    A gravity assist takes energy from a planet and gives it to a spacecraft, and the planet's loss is exactly the spacecraft's gain. For a two-tonne probe past Jupiter that loss is unmeasurable. Do it with a hundred Earth masses of icy debris and the same bookkeeping moves Neptune outward by several astronomical units.

    part 3 · spaceflight

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