The tisserand-map generator
Contours of the Tisserand parameter with respect to Jupiter in the plane of semi-major axis and eccentricity, drawn for a coplanar orbit. An encounter with Jupiter moves a comet *along* one of these curves and never across one, because T is what the encounter conserves. The heavy contours are at T = 3 and T = 2, and they are the boundaries the comet families are defined by: *T > 3 means no encounter is possible at all*, since v∞²/v_J² = 3 − T and a negative squared speed is not a trajectory; 2 < T < 3 is the Jupiter family; below 2 the approach speed exceeds Jupiter's own orbital speed and the orbits are the nearly isotropic ones. The shaded boundary is the crossing condition — an orbit whose pericentre is outside Jupiter's, or whose apocentre is inside it, never meets the planet whatever its T. The five comets are placed at their JPL elements and labelled with the T the literature quotes; all five with inclination sit off the coplanar contours by exactly the cos i in the definition, which is why 1P/Halley's is negative — a retrograde orbit meets Jupiter at nearly twice Jupiter's speed.
5 essays call
tisserand-map. The drawing above is what it returns with no arguments at all; every
call below passes it something, because a placement that passes nothing draws whichever member
of the family the generator happens to default to rather than the one its essay argues about.
Where it is called
Every figure listed here is the same construction drawn at different numbers, so a correction to one is a correction to all of them.
An error that is nearly all in one direction
A fitted orbit's uncertainty is not a ball. Within a few revolutions it has collapsed onto a line along the track, because an error in the size of an orbit is an error in its period and an error in period is a phase that runs away — which is why an impact probability is an integral along a curve rather than over a volume.
The number that survives the encounter
A comet that passes Jupiter comes away with every orbital element changed. One combination of them is not changed, and it is enough to recognise the comet afterwards, to sort the comet families, and to say where a spacecraft can and cannot go.
The same planet, three times
A flyby cannot change the encounter speed, only its direction, so a tour has to be designed in the space of what is conserved. One pass moves a spacecraft along a single curve and no further than the planet can bend it — and reaching a distant target means walking that curve, returning to the same planet again and again.
A map of the transfers that are free
Drawn as contours of perihelion against aphelion, the invariant that survives an encounter becomes a map. A flyby slides a spacecraft along its own contour and costs nothing; a burn is the only thing that moves it between contours — so tour design is reading a graph.
An invariant that is only almost one
The Tisserand parameter survives a close encounter with Jupiter exactly, and comet families are separated by boundaries in it drawn to two decimal places. The exactness holds for a Jupiter on a circle. Jupiter's eccentricity is 0.0489, and integrating the same encounter twice shows what that costs.