Concept

Anisoplanatism — where it appears

The loss of image correction with angle from the reference star, because light from a nearby target crosses the high turbulence along a different path. It sets the isoplanatic angle, a few arcseconds at visible wavelengths, over which one correction serves.

Named by 3 essays across one field — each of them below, with the objects they name alongside it.

196 nanometres of wavefront, and a Strehl that depends entirely on the colour. Above, the error budget of an adaptive-optics system, term by term, in nanometres of residual wavefront. The terms are independent and add in quadrature, so the total is 196 nanometres and is dominated by the two largest; removing the smallest term entirely would improve it by under six per cent, which is why an optimisation programme that does not know which term is largest achieves nothing. Below, what that residual delivers: the Strehl ratio, the fraction of the light in the diffraction core, against wavelength. It is the exponential of minus the square of the residual measured in radians, and a radian is a wavelength, so the same physical error is four times smaller in phase at two microns than at half a micron. The system drawn here delivers 1 per cent of its light into the core at 550 nanometres and 73 per cent at 2200, and nothing about it changed between the two.

An error budget added in quadrature

Adaptive optics does not deliver a resolution. It delivers a fraction of the light in the diffraction core, and that fraction is the exponential of minus a sum of squares. Five independent failures of the correction add in quadrature, the largest one decides everything, and the same hardware is useless in the visible and excellent in the infrared.

sky · Seeing
A lucky frame stays lucky further from the star when the high air was quiet. The mean Strehl ratio of short exposures of a target at a separation from an on-axis reference star, against the shift of the high turbulent layer between the two lines of sight in units of the aperture, s = θh/D — 0.50 of an aperture is 32 arcseconds for a 2.5-metre telescope and a layer at 8 km. The atmosphere has 50 per cent of its turbulence at the ground and the rest high, with D/r₀ = 7, and 1600 simulated frames. Frames are selected by the reference star's sharpness. When the two layers' strengths vary from frame to frame (log-normal, width 0.6), the best 2 per cent start at a mean Strehl of 0.523 and keep 0.339 at the largest separation; when the strengths are steady, the best frames start at 0.321 and fall to 0.105. In the first case the Strehl never falls to six-tenths of its on-axis value within the range drawn; in the second it does so at s = 0.208, 13 arcseconds. Selecting frames by one star selects, preferentially, the moments when the high layer was weak — and a weak high layer is weak for every star in the field.

Luck that reaches as far as the quiet air

Lucky imaging keeps the rare short exposures in which a reference star happens to be sharp, and a sharp star says the air was flat along one line of sight. A target a few arcseconds away looks through different air. It turns out to be sharper in those frames than the geometry of a single turbulent layer allows, because choosing a lucky instant chooses, preferentially, an instant when the high turbulence was weak — and weakness, unlike the pattern of the turbulence, is shared across the field.

sky · Seeing
Lucky frames chosen by the twinkle instead of the sharpness. The mean Strehl ratio of a target against its separation from the reference star, drawn as the high layer's shift in units of the aperture (32 arcseconds at the right for a 2.5-metre telescope and a layer at 8 km), for the best 2 per cent of 1600 frames chosen three ways: sharpest on the reference (orange), least scintillation of the reference's light (green), and best on both ranks together (blue); half the turbulence at the ground, both layers varying in strength frame to frame. Chosen by sharpness, the frames give 0.52 on axis and 0.34 at the edge. Chosen by scintillation, 0.22 and 0.22: the same everywhere, because the high layer — the only one whose blur differs between directions — has been selected directly, and lower everywhere, because the ground layer, which blurs every direction alike, has not been selected at all. Both ranks together give 0.44 and 0.34, a little more at the edge than sharpness alone at some cost at the centre. All frames average 0.10.

A twinkle that knows the high air and not the low

Lucky imaging keeps the frames in which a reference star is sharp, and that choice happens to favour moments when the high turbulence was quiet, which is why it reaches further across the field than it should. A star's twinkling reports the high layer directly. Choosing frames by the twinkle alone gives a field that is equally sharp everywhere and sharp nowhere, because the twinkle cannot see the air at the ground. Choosing by both buys a little more field for a little less centre, and only where the high air comes and goes.

sky · Seeing

Named alongside it

The objects these essays reach for when they reach for this one.

Strehl ratioAdaptive opticsFried parameterIsoplanatic angleLucky imagingSeeingAtmospheric turbulenceCone effectDiffraction limitError budgetFitting errorLaser guide star

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