Concept

Lucky imaging — where it appears

Taking thousands of very short exposures through turbulence and keeping only the few per cent that happen to be sharp. It reaches near the diffraction limit on telescopes of a metre or two, but the lucky fraction falls steeply with aperture.

Named by 3 essays across one field — each of them below, with the objects they name alongside it.

How sharp a single short exposure is, for three sizes of telescope. The distribution of the Strehl ratio — the peak brightness of a star's image as a fraction of a perfect telescope's — for 600 independent short exposures through simulated Kolmogorov turbulence, with image motion removed, for telescopes 4, 7, 10 times the Fried parameter r₀ across. The screens' mean phase variance matches the analytic value for tilt-removed turbulence to within 2 per cent. At D/r₀ = 4 the exposures spread over the whole range and 31 per cent are better than 0.37 — a phase error under one radian, a nearly diffraction-limited image. At 7 the distribution has slid to low Strehl ratios and none of the 600 are that good; at 10, none. The best frames at the larger ratios are still several times sharper than the average, which is what practical selection keeps. The atmosphere is not uniformly bad: every so often, for a few milliseconds, the turbulence over a small enough aperture happens to be nearly flat, and those instants are a diffraction-limited telescope for free.

A sharp image kept by throwing the rest away

The atmosphere does not blur every instant equally. Now and then, for a few milliseconds, the air over a small telescope is almost flat, and a short exposure taken then is as sharp as the mirror allows. How often that happens falls as the exponential of the square of the telescope's size — which is why the method works on a two-metre mirror in the red and nowhere else.

sky · Seeing
A lucky frame stays lucky further from the star when the high air was quiet. The mean Strehl ratio of short exposures of a target at a separation from an on-axis reference star, against the shift of the high turbulent layer between the two lines of sight in units of the aperture, s = θh/D — 0.50 of an aperture is 32 arcseconds for a 2.5-metre telescope and a layer at 8 km. The atmosphere has 50 per cent of its turbulence at the ground and the rest high, with D/r₀ = 7, and 1600 simulated frames. Frames are selected by the reference star's sharpness. When the two layers' strengths vary from frame to frame (log-normal, width 0.6), the best 2 per cent start at a mean Strehl of 0.523 and keep 0.339 at the largest separation; when the strengths are steady, the best frames start at 0.321 and fall to 0.105. In the first case the Strehl never falls to six-tenths of its on-axis value within the range drawn; in the second it does so at s = 0.208, 13 arcseconds. Selecting frames by one star selects, preferentially, the moments when the high layer was weak — and a weak high layer is weak for every star in the field.

Luck that reaches as far as the quiet air

Lucky imaging keeps the rare short exposures in which a reference star happens to be sharp, and a sharp star says the air was flat along one line of sight. A target a few arcseconds away looks through different air. It turns out to be sharper in those frames than the geometry of a single turbulent layer allows, because choosing a lucky instant chooses, preferentially, an instant when the high turbulence was weak — and weakness, unlike the pattern of the turbulence, is shared across the field.

sky · Seeing
Lucky frames chosen by the twinkle instead of the sharpness. The mean Strehl ratio of a target against its separation from the reference star, drawn as the high layer's shift in units of the aperture (32 arcseconds at the right for a 2.5-metre telescope and a layer at 8 km), for the best 2 per cent of 1600 frames chosen three ways: sharpest on the reference (orange), least scintillation of the reference's light (green), and best on both ranks together (blue); half the turbulence at the ground, both layers varying in strength frame to frame. Chosen by sharpness, the frames give 0.52 on axis and 0.34 at the edge. Chosen by scintillation, 0.22 and 0.22: the same everywhere, because the high layer — the only one whose blur differs between directions — has been selected directly, and lower everywhere, because the ground layer, which blurs every direction alike, has not been selected at all. Both ranks together give 0.44 and 0.34, a little more at the edge than sharpness alone at some cost at the centre. All frames average 0.10.

A twinkle that knows the high air and not the low

Lucky imaging keeps the frames in which a reference star is sharp, and that choice happens to favour moments when the high turbulence was quiet, which is why it reaches further across the field than it should. A star's twinkling reports the high layer directly. Choosing frames by the twinkle alone gives a field that is equally sharp everywhere and sharp nowhere, because the twinkle cannot see the air at the ground. Choosing by both buys a little more field for a little less centre, and only where the high air comes and goes.

sky · Seeing

Named alongside it

The objects these essays reach for when they reach for this one.

Fried parameterIsoplanatic angleSeeingStrehl ratioAdaptive opticsAnisoplanatismAtmospheric turbulenceSpeckleDiffraction limitScintillationTurbulence profile

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