Δv — where it appears
Named by 27 essays across 2 fields — each of them below, with the objects they name alongside it.
One equation for the speed anywhere, and the eccentricity is not in it
The vis-viva relation gives the speed at any point of any orbit from two numbers. What it leaves out is the surprise — the shape of the orbit does not appear at all.
The cheapest way between two orbits, and why it is so slow
Two burns and a long coast is the least fuel that will move a spacecraft between two circular orbits. It is also, for anything beyond the Moon, an unreasonably long wait.
The exponential that decides what can be flown
A rocket carries its own reaction mass, so every kilogram of propellant has to be accelerated by the propellant beneath it. The result is exponential, and it is the reason spaceflight is hard.
Going too far in order to arrive cheaply
The Hohmann transfer is the cheapest two-burn route between circular orbits. Past a radius ratio of 11.94 the cheapest route is three burns, and it goes far beyond the destination first.
The same burn is worth more when moving fast
A rocket firing for ten seconds delivers the same change of speed wherever it is. It does not deliver the same change of energy, because energy is quadratic in speed — so the identical burn buys six times as much at the bottom of a gravity well as at the top, and every escape manoeuvre ever flown is arranged around that fact.
The cheapest place to turn
Rotating an orbital plane costs 2v sin(Δi/2), and the only quantity in that expression that a mission controls is the speed. Where the turn is made therefore matters more than how far it turns.
The stage that has to be thrown away
The rocket equation does not forbid a single stage from reaching orbit. The tank does — by 0.73 km/s out of 9.4, which is close enough that the question stayed open for forty years and expensive enough that it was never once answered in flight.
The transfer that costs more the gentler it is
A continuous spiral from low orbit to geostationary needs a fifth more velocity change than the two-burn transfer, because the thrust is never at the one place it is worth most. It is flown anyway, and by a wide margin — because the exponential in the rocket equation changed sides.
The split that is not an equal split
Two stages sharing a velocity budget do not share it evenly, and the calculus that divides it hands more of the work to whichever stage has the better exhaust speed. The optimum is interior, it is worth about a fifth of the payload, and at this mission it is flat enough that nobody designs to it.
Choosing a propellant is choosing a molecular weight
An exhaust speed is the square root of a chamber temperature divided by a molecular weight, so a cooler flame with a lighter exhaust beats a hotter one with a heavier. Hydrogen wins the rocket equation and loses the tank, and the two cannot be optimised separately.
Orbit costs 7.8 and a launch buys 9.4
The gap between orbital speed and the velocity change a launcher spends is not overhead. It is three integrals along the ascent, only one of which can be reduced by flying better, and the two that can be traded move in opposite directions.
An equation that does not break at the speed of light
Relativity replaces the velocity change in the rocket equation with the rapidity, which adds where velocities do not. The equation therefore never forbids a speed — it prices one, and the price is exponential in a quantity that itself runs to infinity.
A rotation split between two burns
The standard answer is to do the whole plane change at apogee, where the vehicle is slowest. It is not the cheapest answer, and the reason is that a small part of the turn bought at perigee is a second-order correction to a burn that is happening anyway.
Flying further away in order to turn
A plane change costs the speed at which it is done, so the cheapest place to turn is the slowest place available — and a vehicle can make a slow place by climbing. Above about thirty-nine degrees the round trip pays for itself, and the crossover is an angle rather than a distance.
A plane change paid at the worst speed there is
A launch reaches an inclination fixed by its latitude and its azimuth, and no azimuth reaches an inclination below the latitude. Getting there afterwards means turning at orbital speed, which is the most expensive place available — so a site's latitude is a floor no trajectory removes.
One square root that raises the orbit and turns it
Edelbaum put the plane change inside the same radical as the raise, and the half-pi in its cosine is the whole result — a continuous turn costs π/2 times an impulsive one below 140° and less above it.
The engine is chosen by the calendar
A chemical stage's exhaust speed is fixed by chemistry. An electric one's is a dial, and turning it up costs power — so there is a best setting, and it is decided by how long the mission has rather than by how far it is going.
A drive with no rocket equation
Radiation pressure and solar gravity both fall as the inverse square, so their ratio is a constant of the vehicle. A sun-facing sail therefore only rescales the central mass — it has to be tilted to do anything, and the best tilt throws away sixty-two per cent of the thrust.
An unstable point that costs less to hold than a stable orbit
A spacecraft at the Sun–Earth L₂ point sits on an equilibrium that throws it away, doubling any error every sixteen days. It holds station for a few metres per second a year — a twentieth of what a geostationary satellite pays to stay on an orbit that is stable. The difference is what is being paid for — an instability caught small costs a navigation budget, and a steady torque costs a force budget.
A fuel gauge that is worst when it is needed
A spacecraft's tank has no float and no dial. The propellant left is estimated by adding up every burn or by reading the pressure and temperature of the gas above the liquid, and both methods' errors grow with the propellant used. Relative to what remains, the error doubles every time what remains halves — so a geostationary satellite has to hold back months of station-keeping as a margin against a gauge that cannot see the last few kilograms.
The cheapest circle to stop in
A spacecraft arriving at a planet has to lose speed to stay, and the cheapest circular orbit to lose it into is not the lowest. It sits at a radius set only by the arrival speed — twice the planet's gravitational parameter divided by the square of the excess — where the braking costs exactly the excess divided by the square root of two. Most orbiters want something else, and the arithmetic of what they do instead decides which planets are cheap to stop at and which are not.
The first weeks off a Hohmann transfer are nearly free
The Hohmann transfer to Mars takes 259 days and is the cheapest route there is. Because it is a minimum, the cost of going faster starts flat — ten days saved costs twenty metres a second — and only climbs steeply once weeks have become months. For a crew, the time is itself a cost, paid in radiation at about two millisieverts a day.
A plane change borrowed from the Moon
Turning an orbit's plane by the engine costs a fixed fraction of the spacecraft's speed, which is why it is done as far from the Earth as possible. Farther still, at the Moon's distance, a spacecraft is moving so slowly that the Moon can turn its velocity through tens of degrees for nothing — but a flyby close enough to turn it hard also flings it outward, and the useful flyby is a gentle one, in a window of heights the arithmetic picks out.
The thrust that rounds an orbit turns once a revolution
An electric engine pushes gently for months, and the obvious way to point it — along the velocity — raises an orbit as fast as possible and leaves its shape almost untouched. Starting from an elongated transfer orbit, that is the wrong job. Rounding the orbit off needs the thrust forward at apogee, backward at perigee and sideways in between, a full turn of the thrust vector every revolution, and the law that does it can be written down from the equations for how each element changes.
A burn that cannot happen at one point
Every transfer cost in orbital mechanics is computed as though the engine fired for an instant. A real departure burn runs for minutes or hours, and the vehicle travels a long arc while it does — climbing, slowing, and delivering thrust ever further from the point where it would have done the most good. The extra velocity that costs is the gravity loss, and it grows as the square of the arc: negligible for a strong stage, ruinous for a weak one, and recoverable by splitting the burn at the price of time.
A turn spread where the climb leaves room
An electric spacecraft spiralling from low orbit to geostationary has to remove its launch inclination on the way, and the classic steering law tilts its thrust out of the plane by the same angle all the way round each orbit. But out-of-plane thrust turns the plane only near the nodes, while in-plane thrust raises the orbit equally well everywhere. Letting the tilt follow the nodes — leaning hard where turning works and lying flat where it does not — saves 150 metres a second on a transfer from Cape Canaveral, with no coasting, because the climb fills exactly the parts of each orbit where the turn would be wasted.
A booster that flies home pays with the stage above it
A first stage that lands carries legs, fins and the propellant to bring itself back, all of which the rocket equation charges at the exponential rate it charges everything else. Recovered from a rocket designed to be thrown away, it costs a fifth of the payload. Recovered from a rocket designed around it, the toll falls by a third — because the best place to separate a stage that is coming home is earlier and slower, and the stage above it does the rest.
Named alongside it
The objects these essays reach for when they reach for this one.
Oberth effectSpecific impulseHohmann transferVis-vivaPlane changeLow-thrust transferMass ratioRocket equationElectric propulsionExhaust velocityGeostationary orbitGravity assist