Dynamical friction — where it appears
Named by 9 essays across 3 fields — each of them below, with the objects they name alongside it.
A drag with nothing to drag against
A massive body moving through a sea of light ones raises an overdensity behind itself and is pulled back by it. The force does not depend on the masses of the background bodies at all — and it is strongest at one particular speed.
A bridge and a tail drawn by one force
The long thin streamers coming out of interacting galaxies look like debris thrown off by a collision. They are nothing of the kind — a simulation with no collisions in it, no gas and no self-gravity produces them from the tidal field alone, and only when the encounter runs the same way the disc turns.
An answer obtained along a path that was not taken
Integrate the force of a passing mass along the straight line the body would have followed if the encounter had not happened, and out comes an exact deflection with no free constant in it. The approximation is circular, it is wrong in a known direction by a known amount, and it is the reason stellar dynamics has closed forms at all.
A drag that is strongest in the middle
Dynamical friction is not like air resistance. Only the stars moving slower than the body contribute at all, so the drag rises from nothing, peaks when the body has slowed to about the speed of everything around it, and falls away again — which is why a fast satellite is never captured and a slow one sinks in a hurry.
The wake and the meal are one calculation
A body moving through gas gathers what passes inside the radius at which its escape speed matches the flow. That single radius sets both the drag it feels and the rate at which it grows, so accretion and friction are not two processes but two readings of one — and the rate falls as the inverse cube of the speed.
Whether it merges is a ratio of two times
Two galaxies passing each other either merge or do not, and what decides it is not how close they come. It is whether the encounter lasts long enough for the internal motions to respond — a slow, prograde passage transfers orbital energy into stellar orbits and the pair is bound; a fast one leaves both galaxies heated and still moving.
A disc the size its halo was born with
A galaxy's mass says how much light it makes. It does not say how big it is. What sets a disc's size is a single dimensionless number describing how fast the dark halo around it happens to be turning — a number the disc had no part in choosing, distributed the same way for every halo mass in the universe.
The last parsec, and the stars that are not there
Two galaxies merge and their central black holes sink towards each other, and then stop. From about a parsec apart, friction no longer works and gravitational radiation is not yet strong enough — and the only mechanism in between throws away the stars it depends on faster than they can be replaced.
A drag computed with a logarithm nobody can pin down
Chandrasekhar's drag formula is exact, derived from first principles, and contains a logarithm of a ratio of two lengths that the derivation does not supply. Every sinking time in astronomy is proportional to that logarithm, and the four conventions in current use differ by a factor of three.
Named alongside it
The objects these essays reach for when they reach for this one.
Impulse approximationCoulomb logarithmAngular momentumGalaxy mergerGravitational focusingVelocity dispersionAdiabatic invariantCross-sectionGlobular clusterMass segregationPrograde encounterRelaxation time