Patched conics — where it appears
Named by 12 essays across 2 fields — each of them below, with the objects they name alongside it.
One equation for the speed anywhere, and the eccentricity is not in it
The vis-viva relation gives the speed at any point of any orbit from two numbers. What it leaves out is the surprise — the shape of the orbit does not appear at all.
Stealing speed from a planet, which does not notice
A flyby cannot change a spacecraft's speed relative to the planet. It changes its direction — and adding the planet's own motion back turns that into free velocity.
One trajectory, stitched from three two-body problems
An interplanetary flight is a problem with no closed solution. It is flown by cutting it into pieces that each have one, and the seams are places where the model is knowingly false.
Two dates decide a mission
Given where a spacecraft leaves from, where it is going, and how long it may take, there is exactly one orbit joining the two. Solving that problem over every pair of departure and arrival dates produces a contour map, and the shape of the contours is what a launch window actually is.
The discontinuity a patched conic hides
An interplanetary trajectory is designed as two exact solutions glued along a surface where neither is valid. At that surface both neglected forces are at their largest, so the stitched path has a kink no real trajectory has — and the size of the kink is metres a second, which is a rounding error for a mission design and a catastrophe for a navigation solution.
The speed that is left over
No mission is designed to sit on the escape threshold. What an interplanetary departure is specified by is the speed still remaining when the planet's pull has run out — and because energies add while speeds do not, the first three kilometres a second of it cost four hundred metres a second to buy.
The cheapest circle to stop in
A spacecraft arriving at a planet has to lose speed to stay, and the cheapest circular orbit to lose it into is not the lowest. It sits at a radius set only by the arrival speed — twice the planet's gravitational parameter divided by the square of the excess — where the braking costs exactly the excess divided by the square root of two. Most orbiters want something else, and the arithmetic of what they do instead decides which planets are cheap to stop at and which are not.
The first weeks off a Hohmann transfer are nearly free
The Hohmann transfer to Mars takes 259 days and is the cheapest route there is. Because it is a minimum, the cost of going faster starts flat — ten days saved costs twenty metres a second — and only climbs steeply once weeks have become months. For a crew, the time is itself a cost, paid in radiation at about two millisieverts a day.
A millimetre a second at launch, seventy-six kilometres at Mars
A craft on its way to Mars arrives seventy-six kilometres from where it was aimed for every millimetre a second its departure speed was wrong. No launch is that good, so no trajectory is flown as designed; it is flown as corrected, by Newton's method run on the matrix that says how the arrival depends on the departure — which doubles its correct digits at every step and makes a two-body sketch into a real trajectory in two iterations.
A plane change borrowed from the Moon
Turning an orbit's plane by the engine costs a fixed fraction of the spacecraft's speed, which is why it is done as far from the Earth as possible. Farther still, at the Moon's distance, a spacecraft is moving so slowly that the Moon can turn its velocity through tens of degrees for nothing — but a flyby close enough to turn it hard also flings it outward, and the useful flyby is a gentle one, in a window of heights the arithmetic picks out.
A trajectory with no good first guess
A trajectory designed from conics is corrected onto the real one by Newton's method, and the method works because the arrival depends on the departure only polynomially. Near a Lagrange point the dependence is exponential: every day and a half near the Earth–Moon neck multiplies an error by e. The first guess has to be exponentially good, the digits of the departure run out in weeks, and the only cure is to stop treating the trajectory as one piece.
Jupiter keeps only the visitors already nearly bound
An interstellar object passing Jupiter can lose enough speed to stay, but one flyby can only turn the visitor's velocity relative to the planet, never shorten it, and the turn removes at most a few kilometres a second from its speed around the Sun. So capture is common for visitors that arrive with less than a kilometre a second to spare and almost impossible for the speeds the three known visitors had. A census of the slow tail of the interstellar population, and the orbits a capture leaves — more than a third of them backwards — follow from the same arithmetic.
Named alongside it
The objects these essays reach for when they reach for this one.
Gravity assistHyperbolic excess speedCharacteristic energyΔvOberth effectThe B-planeDifferential correctionEscape velocityHohmann transferSphere of influenceEccentricityHyperbolic flyby