Concept

Transfer orbit — where it appears

The trajectory joining a departure point to an arrival point, whose endpoints are fixed by where the two bodies are on the chosen dates. Its cost is the sum of the two velocity changes rather than anything about its length.

Named by 5 essays across 2 fields — each of them below, with the objects they name alongside it.

5 transfers through the same two points in the same 1400 days. Time of flight against semi-major axis for every transfer through two points 135° apart at 1 and 1.524 AU, with the revolution count running from 0 to 2. Each count contributes two branches, and for N ≥ 1 the pair folds: the time has a minimum at a = 1.2426 AU for one revolution — only 2.2 per cent above the minimum-energy value of 1.2161, which is why the horizontal axis is the excess over that value and logarithmic — so a flight time above it is met twice and below it not at all. Reading the crossings of the 1400-day line off the drawn curves gives 5 of them — 0 revs high, 1 rev low, 1 rev high, 2 revs low, 2 revs high — which is 2N + 1 with N = 2, and the count is a property of the time rather than of the geometry. That is the practical content: a root-finder started from a single guess returns one of these 5 and gives no sign that the other 4 exist, and the cheapest of them is often not the one nearest the guess.

One time of flight and five ways round

Lambert's theorem says two positions and an interval fix the transfer. Allow the transfer to complete whole revolutions and that stops being true: the flight time folds, one number admits five arcs, and the cheapest of them is usually not the one a solver started nearest to.

orbits · Lambert's problem
The cost of going to Mars, against when to leave and how long to take. Contours of departure energy C₃ over a grid of 64 × 56 solved Lambert problems: each point is a departure date, a flight time, and the unique single-revolution conic that connects the two planets between them. The cheapest transfer on this grid costs 5.1 km²/s², leaving in Mar 2001 with a flight time of 220 days, against 8.7 for the idealised Hohmann transfer between circular orbits of the same radii. A launch window is a region on this plane, not a moment, and its shape is what a launch period is negotiated against.

Two dates decide a mission

Given where a spacecraft leaves from, where it is going, and how long it may take, there is exactly one orbit joining the two. Solving that problem over every pair of departure and arrival dates produces a contour map, and the shape of the contours is what a launch window actually is.

spaceflight · Launch windows
Rotating an orbit by flying away from it first. Total Δv against the angle turned, in units of the circular speed of the starting orbit, for two ways of rotating an orbital plane at a fixed radius. The single combined burn does everything at once and costs √(v₁² + v₂² − 2v₁v₂cos Δi); the three-burn route raises the apoapsis to 200 starting radii, turns there where the speed is only 0.7 per cent of what it was, and comes back down. Below 48.9° the single burn is cheaper and the two extra burns are not worth paying for. Above it the three-burn route wins, and it wins by more the larger the angle: at 90° it costs 0.8314 against 1.4142, a saving of 41 per cent. The mechanism is the one thing worth carrying away. A plane change costs 2v sin(Δi/2) and is therefore proportional to the speed at which it is done, so the cheapest place to turn is the slowest place available — and a vehicle can make a slow place by climbing, at a cost that does not grow with the angle while the rotation's cost does. That is why the crossover is an angle rather than a distance, and why it exists at all. What the figure does not price is time: the round trip to 200 starting radii takes 2015 times the period of the starting orbit, which for a low Earth orbit is months.

Flying further away in order to turn

A plane change costs the speed at which it is done, so the cheapest place to turn is the slowest place available — and a vehicle can make a slow place by climbing. Above about thirty-nine degrees the round trip pays for itself, and the crossover is an angle rather than a distance.

spaceflight · Plane change
What it costs to reach Mars faster than the Hohmann transfer. The total velocity change to go from a 400 km orbit round the Earth to a 400 km circular orbit round Mars (solid), and the heliocentric part alone (dashed), against flight time, for transfers that leave the Earth's orbit tangentially and cross Mars's before reaching their far point; both planets are on circular, coplanar orbits. The right-hand end is the Hohmann transfer: 259 days and 5.65 km/s. Shortening it to 200 days costs 0.82 km/s more; to 150 days, 3.4 km/s more; below a hundred days the cost climbs past twenty. The curve leaves the Hohmann point with zero slope — the cheapest transfer is a minimum, so the first days saved cost almost nothing — and turns steeply upward only once the transfer ellipse has become long and thin. For the fastest transfers the orbit-to-orbit cost is below the heliocentric one, because a burn made deep in a planet's gravity well adds more to the speed at which the craft leaves it than the burn itself.

The first weeks off a Hohmann transfer are nearly free

The Hohmann transfer to Mars takes 259 days and is the cheapest route there is. Because it is a minimum, the cost of going faster starts flat — ten days saved costs twenty metres a second — and only climbs steeply once weeks have become months. For a crew, the time is itself a cost, paid in radiation at about two millisieverts a day.

spaceflight · Orbital transfer
What a departure loses to taking time. The gravity loss of a departure burn — the velocity a rocket spends beyond what an instantaneous impulse would need — against its initial thrust-to-weight ratio, on logarithmic axes, for departures from a 300-km orbit to hyperbolic excess speeds of 0.5, 3, 6 km/s, an exhaust speed of 4.41 km/s and thrust held along the velocity. The impulsive costs are 3.21, 3.60, 4.74 km/s. At a thrust-to-weight of 1.2 the losses are 4, 5, 11 m/s; at 0.1, 298, 396, 708; at 0.03, 1485, 1785, 2546. For a stage of high thrust the loss falls as about the inverse square of the thrust (slope -1.98 at the high end), because the burn arc shrinks in proportion and the loss grows as the square of the arc.

A burn that cannot happen at one point

Every transfer cost in orbital mechanics is computed as though the engine fired for an instant. A real departure burn runs for minutes or hours, and the vehicle travels a long arc while it does — climbing, slowing, and delivering thrust ever further from the point where it would have done the most good. The extra velocity that costs is the gravity loss, and it grows as the square of the arc: negligible for a strong stage, ruinous for a weak one, and recoverable by splitting the burn at the price of time.

spaceflight · Orbital transfer

Named alongside it

The objects these essays reach for when they reach for this one.

ΔvHohmann transferHyperbolic excess speedLambert's problemOberth effectPatched conicsPorkchop plotTime of flightAerocaptureApoapsisBi-elliptic transferBifurcation

All concepts