Escape velocity — where it appears
Named by 20 essays across 7 fields — each of them below, with the objects they name alongside it.
Every orbit one force allows, and the number that picks between them
Circle, ellipse, parabola, hyperbola. A single inverse-square force permits exactly these four, and one number decides which — including whether the body ever comes back.
A cluster that boils itself away
A star cluster has no thermostat. Encounters between its members push a few of them above escape speed, the cluster loses them, and losing them makes it contract — which makes it hotter, which makes more of them escape. A self-gravitating system heats up as it loses energy, and the process ends by destroying the system.
The speed that does not come back, and the √2 that separates it
Escape speed is exactly the square root of two times circular speed, at every distance from every body. Being in orbit is already 71% of the way to leaving.
The cheapest place to turn
Rotating an orbital plane costs 2v sin(Δi/2), and the only quantity in that expression that a mission controls is the speed. Where the turn is made therefore matters more than how far it turns.
The stage that has to be thrown away
The rocket equation does not forbid a single stage from reaching orbit. The tank does — by 0.73 km/s out of 9.4, which is close enough that the question stayed open for forty years and expensive enough that it was never once answered in flight.
A pair that heats what is trying to cool
A star cluster has a negative heat capacity, so it cannot reach equilibrium — its core contracts and gets hotter without limit. What stops it is a binary, and which way a binary exchanges energy with the stars around it is settled by one comparison of two energies.
The companion survives, and it is moving
When one star of a close pair explodes, the other is left holding an orbital velocity and no orbit. Whether the pair stays bound turns on a single question — did more than half the total mass leave? — and the stars that answer no are running across the Galaxy at a hundred kilometres a second with nothing visible behind them.
The ratio that is not √2
Escape speed is exactly √2 times circular speed at every distance from a point mass, and the Sun's own escape speed from the Galaxy is 2.3 times its orbital speed. The excess is not an error in either number. It is a measurement of the mass that lies outside the Sun's orbit, which pulls on nothing and holds everything.
The speed that is left over
No mission is designed to sit on the escape threshold. What an interplanetary departure is specified by is the speed still remaining when the planet's pull has run out — and because energies add while speeds do not, the first three kilometres a second of it cost four hundred metres a second to buy.
A rate the wind has no choice about
A hot star's wind is driven by starlight caught in hundreds of thousands of spectral lines, and the way those lines are distributed in strength fixes everything else. The mass-loss rate turns out not to be a free parameter at all but the one value for which a smooth flow can leave the surface — and multiplying it by the wind's speed and the square root of the star's radius cancels the star's mass, leaving a relation with the luminosity alone.
The cheapest circle to stop in
A spacecraft arriving at a planet has to lose speed to stay, and the cheapest circular orbit to lose it into is not the lowest. It sits at a radius set only by the arrival speed — twice the planet's gravitational parameter divided by the square of the excess — where the braking costs exactly the excess divided by the square root of two. Most orbiters want something else, and the arithmetic of what they do instead decides which planets are cheap to stop at and which are not.
A black hole thrown out by its own merger
When two black holes merge, the gravitational waves they radiate carry momentum as well as energy, and unless the two are identical and spinning in line the waves leave more in one direction than the other. The remnant recoils, at anything from a few tens of kilometres a second to several thousand — and whether a galaxy keeps its central black hole comes down to how its spins were pointing in the last orbit before the merger.
The binaries a core keeps are spread evenly in energy
A hard binary in a star cluster gains binding energy at the same average rate however hard it already is. So in a core that is fed new binaries and loses hardened ones, every binding energy is passed through at the same speed, and the steady population is flat in energy — which, counted per factor of energy, means most binaries are within a factor of ten of being thrown out. Where they were born hardly matters; where they leave decides everything.
Ejected from a globular, merged in a nucleus
A hard binary in a star cluster hardens until something ends it: an encounter that throws it out, or its own stars touching. Which comes first is decided by one comparison — the separation at which the cluster's escape speed is exceeded against the separation at which the stars meet — and the first shrinks as the square of the cluster's velocity dispersion. In a globular cluster binaries leave while their stars are still apart; in the nucleus of a galaxy they merge first, and the heating that holds the cluster up becomes a factory of stars more massive than they should be.
Jupiter keeps only the visitors already nearly bound
An interstellar object passing Jupiter can lose enough speed to stay, but one flyby can only turn the visitor's velocity relative to the planet, never shorten it, and the turn removes at most a few kilometres a second from its speed around the Sun. So capture is common for visitors that arrive with less than a kilometre a second to spare and almost impossible for the speeds the three known visitors had. A census of the slow tail of the interstellar population, and the orbits a capture leaves — more than a third of them backwards — follow from the same arithmetic.
No single way to point a long burn
A departure burn that lasts tens of minutes wastes propellant because it cannot all happen at the lowest, fastest point of the orbit, and how much it wastes depends on where the engine points while it runs. Three simple rules — follow the velocity, hold one direction in space, turn at a steady rate — are each best somewhere and none everywhere. A steady turn saves up to a tenth for burns of minutes; following the velocity wins for burns that last most of an orbit; holding still costs twice as much as either.
A thruster that must arrive slow
A rocket arriving at a planet stops by burning hard at the bottom of the gravity well, where every metre a second it spends removes the most energy. An electric thruster cannot burn hard anywhere. It can capture only arrivals slower than a few hundred metres a second, so it has to arrive with almost no excess at all — and then it pays the full circular speed of its final orbit to spiral down, two and a half times what a burn from the same start would cost, because a spiral spends its thrust at every speed on the way rather than at the highest one.
A shoreline measured in light already spent
In the solar system one line of slope four, in the plane of escape velocity against sunlight, separates every world with air from every world without. Drawn against the light a planet receives today it puts the temperate planets of a small red dwarf safely on the side with air. Drawn against the stripping light their star has already spent, it moves them an order of magnitude toward the airless side — and leaves most of them inside a band that the line's unknown height cannot resolve.
A galaxy born without a halo
When two galaxies collide, some of the gas flung out along their tidal tails condenses into new dwarf galaxies. Debris launched from a disc cannot take the dark halo with it, so these dwarfs should rotate at the speed their own gas and stars allow and no faster. The relation that predicts every ordinary galaxy's rotation from its baryons says they should rotate twice as fast. One rotation curve decides between a halo and a law — except that the inclination of a lumpy young disc can move the answer by more than the difference.
A particle on a line that can spell any word
Two equal stars orbit each other, and a speck of dust moves up and down on the line through their centre, perpendicular to their orbit. It has one coordinate and cannot leave that line. In 1973 Jürgen Moser proved that for almost any list of whole numbers, as long as they are large enough, there is an orbit whose successive excursions last exactly that many periods of the stars. The list can be chosen at random, so the orbit can do anything a coin can.
Named alongside it
The objects these essays reach for when they reach for this one.
Oberth effectBinary heatingGravity assistCore collapseΔvGlobular clusterHyperbolic excess speedOrbital energyPatched conicsVelocity dispersionBinding energyDark matter halo